A surround display warp-mesh utility to enhance player engagement
dc.contributor.author | Henden, C. | |
dc.contributor.author | Champion, Erik | |
dc.contributor.author | Muhlberger, R. | |
dc.contributor.author | Jacobson, J. | |
dc.date.accessioned | 2017-01-30T10:48:28Z | |
dc.date.available | 2017-01-30T10:48:28Z | |
dc.date.created | 2016-09-12T08:36:34Z | |
dc.date.issued | 2008 | |
dc.identifier.citation | Henden, C. and Champion, E. and Muhlberger, R. and Jacobson, J. 2008. A surround display warp-mesh utility to enhance player engagement, pp. 46-56. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/5777 | |
dc.identifier.doi | 10.1007/978-3-540-89222-9-6 | |
dc.description.abstract |
Surround displays are used in simulation, training, and other applications based on virtual worlds. A wide-view display engages the viewer's peripheral vision, providing a more accurate view of the virtual world and therefore a heightened sense of immersion. However, most commercially available surround displays are expensive and complex. We developed a low-cost alternative, which uses a standard digital projector, a hemispherical mirror, and any roughly spherical or cylindrical screen. The software can handle irregular surfaces and will be open-sourced in the next release of the CaveUT/VRGL freeware. We also conducted a pilot study comparing game play in our prototype and game play with a standard desktop monitor. Players using the surround display reported significantly shorter (P = 0.0051) perceived duration of time during play. Reduced awareness of the passage of time during game play was positively correlated with greater engagement and enjoyment © 2009 Springer Berlin Heidelberg. | |
dc.title | A surround display warp-mesh utility to enhance player engagement | |
dc.type | Conference Paper | |
dcterms.source.volume | 5309 LNCS | |
dcterms.source.startPage | 46 | |
dcterms.source.endPage | 56 | |
dcterms.source.title | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) | |
dcterms.source.series | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) | |
dcterms.source.isbn | 3540892214 | |
curtin.department | School of Media, Culture and Creative Arts | |
curtin.accessStatus | Fulltext not available |
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