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dc.contributor.authorBeynon, M.
dc.contributor.authorBoyatt, R.
dc.contributor.authorFoss, J.
dc.contributor.authorHall, C.
dc.contributor.authorHudnott, E.
dc.contributor.authorPope, N.
dc.contributor.authorRuss, S.
dc.contributor.authorMacleod, H.
dc.contributor.authorAlimisis, D.
dc.contributor.authorAlimisi, R.
dc.contributor.authorZoulias, E.
dc.contributor.authorJormanainen, I.
dc.contributor.authorToivonen, T.
dc.contributor.authorKommers, Piet
dc.contributor.authorTomcsanyi, P.
dc.contributor.authorWinczer, M.
dc.date.accessioned2018-02-01T05:24:58Z
dc.date.available2018-02-01T05:24:58Z
dc.date.created2018-02-01T04:59:50Z
dc.date.issued2016
dc.identifier.citationBeynon, M. and Boyatt, R. and Foss, J. and Hall, C. and Hudnott, E. and Pope, N. and Russ, S. et al. 2016. Playing games with observation, dependency and agency in a new environment for making construals, 9th International Conference on Interactive Technologies and Games, iTAG 2016, pp. 21-28.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/62643
dc.identifier.doi10.1109/iTAG.2016.11
dc.description.abstract

© 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of "the OXO laboratory" - an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated.

dc.titlePlaying games with observation, dependency and agency in a new environment for making construals
dc.typeConference Paper
dcterms.source.startPage21
dcterms.source.endPage28
dcterms.source.titleProceedings - 2016 International Conference on Interactive Technologies and Games: EduRob in Conjunction with iTAG 2016, iTAG 2016
dcterms.source.seriesProceedings - 2016 International Conference on Interactive Technologies and Games: EduRob in Conjunction with iTAG 2016, iTAG 2016
dcterms.source.isbn978-1-5090-3739-1
dcterms.source.conference9th International Conference on Interactive Technologies and Games, iTAG 2016
curtin.departmentSchool of Information Systems
curtin.accessStatusFulltext not available


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