dc.contributor.author | Li, Qiang | |
dc.contributor.author | Champion, Erik
| |
dc.date.accessioned | 2020-05-29T01:25:30Z | |
dc.date.available | 2020-05-29T01:25:30Z | |
dc.date.issued | 2015 | |
dc.identifier.citation | Li, Q., and Champion, E. 2015. The Application and Development of VR Interactive Technology in Serious Games. 2nd Chinese DiGRA Conference: Digital Games. In China and Chinese Speaking Area: Past, Present and Future, 11-12 July 2015, Tsinghua University, Beijing | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/79462 | |
dc.title | The Application and Development of VR Interactive Technology in Serious Games | |
dc.type | Conference Paper | |
dc.date.updated | 2020-05-29T01:25:28Z | |
curtin.department | School of Media, Creative Arts and Social Inquiry | |
curtin.accessStatus | Open access | |
curtin.faculty | Faculty of Humanities | |
curtin.contributor.orcid | Champion, Erik [0000-0002-5362-6176] | |
curtin.contributor.researcherid | Champion, Erik [J-8471-2014] [R-7080-2019] | |
curtin.contributor.scopusauthorid | Champion, Erik [13006810600] [57210669222] | |