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dc.contributor.authorLi, Qiang
dc.contributor.authorChampion, Erik
dc.date.accessioned2020-05-29T01:25:30Z
dc.date.available2020-05-29T01:25:30Z
dc.date.issued2015
dc.identifier.citationLi, Q., and Champion, E. 2015. The Application and Development of VR Interactive Technology in Serious Games. 2nd Chinese DiGRA Conference: Digital Games. In China and Chinese Speaking Area: Past, Present and Future, 11-12 July 2015, Tsinghua University, Beijing
dc.identifier.urihttp://hdl.handle.net/20.500.11937/79462
dc.titleThe Application and Development of VR Interactive Technology in Serious Games
dc.typeConference Paper
dc.date.updated2020-05-29T01:25:28Z
curtin.departmentSchool of Media, Creative Arts and Social Inquiry
curtin.accessStatusOpen access
curtin.facultyFaculty of Humanities
curtin.contributor.orcidChampion, Erik [0000-0002-5362-6176]
curtin.contributor.researcheridChampion, Erik [J-8471-2014] [R-7080-2019]
curtin.contributor.scopusauthoridChampion, Erik [13006810600] [57210669222]


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