Out of Bounds: A Visual Exploration of the Glitch
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This practice-led research aims to present a body of artwork that responds to glitches found in contemporary action video games. By utilising the visual capabilities of a virtual reality headset, I have produced a series of artworks that showcase the sensory effects that a glitch has on a player’s game world. The artwork that I have developed translates the materiality of traditional drawing into a digital space to visualise the qualities of glitches.
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Yu, M.; Manchester, R.; Hobbs, G.; Johnston, S.; Kaspi, V.; Keith, M.; Lyne, A.; Qiao, G.; Ravi, V.; Sarkissian, J.; Shannon, Ryan; Xu, R. (2013)Timing observations from the Parkes 64-m radio telescope for 165 pulsars between 1990 and 2011 have been searched for period glitches. Data spans for each pulsar ranged between 5.3 and 20.8 yr. From the total of 1911 yr ...
Shannon, Ryan; Lentati, L.; Kerr, M.; Johnston, S.; Hobbs, G.; Manchester, R. (2016)© 2016 The Authors Published by Oxford University Press on behalf of the Royal Astronomical Society. Pulsars show two classes of rotational irregularities that can be used to understand neutron-star interiors and ...
Antonopoulou, D.; Weltevrede, P.; Espinoza, C.; Watts, A.; Johnston, S.; Shannon, Ryan; Kerr, M. (2015)Providing a link between magnetars and radio pulsars, high-magnetic-field neutron stars are ideal targets to investigate how bursting/magnetospheric activity and braking torque variations are connected to rotational ...