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dc.contributor.authorGoates, Thomas Miles
dc.contributor.supervisorBruce Slatteren_US
dc.contributor.supervisorAnna Nazzarien_US
dc.date.accessioned2021-12-15T05:28:25Z
dc.date.available2021-12-15T05:28:25Z
dc.date.issued2021en_US
dc.identifier.urihttp://hdl.handle.net/20.500.11937/86932
dc.description.abstract

This practice-led research aims to present a body of artwork that responds to glitches found in contemporary action video games. By utilising the visual capabilities of a virtual reality headset, I have produced a series of artworks that showcase the sensory effects that a glitch has on a player’s game world. The artwork that I have developed translates the materiality of traditional drawing into a digital space to visualise the qualities of glitches.

en_US
dc.publisherCurtin Universityen_US
dc.titleOut of Bounds: A Visual Exploration of the Glitchen_US
dc.typeThesisen_US
dcterms.educationLevelMResen_US
curtin.departmentSchool of Media, Creative Arts and Social Inquiryen_US
curtin.accessStatusOpen accessen_US
curtin.facultyHumanitiesen_US
curtin.contributor.orcidGoates, Thomas Miles [0000-0001-5253-7457]en_US


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