State of the Art of Virtual Reality Simulation Technology and Its Applications in 2005
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The School of Mining Engineering at the University of New South Wales (UNSW) has beendeveloping immersive, interactive computer-based training simulators for a number of yearswith research funding provided by Coal Services (CS), the Australian Coal AssociationResearch Program (ACARP) and the Australian Research Council (ARC). The virtual reality(VR) simulators are being developed to improve the effectiveness of training in the Australiancoal mining industry with a view to enhancing health and safety. VR theatres have beenestablished at UNSW and at the Newcastle Mines Rescue Station (NMRS).A range of experienced and inexperienced mining personnel has already had the opportunityto train in them. A capability in immersive, interactive virtual reality training has beenestablished and the reaction to the new technology has been positive and confirmed thebenefits to be gained in going to the next stage in developing this capability.Given the significant advances in computer technology that have occurred since this researchwas initiated at UNSW, it was considered wise to undertake a study of the ‘State of the Art ofVirtual Reality Simulation Technology and Its Application in 2005’. This should enableinformed decisions to be made on technologies and techniques that could further enhance thesimulators and give insight into how the existing VR capability at UNSW can be placed on asustainable foundation.This Research Overview summarises the findings of the study. It recommends the continueddevelopment and testing of the simulators towards a system that presents the users with hi-fidelity imagery and function that is based on 3D models, developed using real mine plans,safety data and manufacturer’s drawings.The simulators should remain modular in design, such that equipment can be updated andadded easily over time. Different mine training scenarios and models based on soundeducational principles should be developed with major input from experienced mining industrypersonnel.The simulations that have been developed, that is, Self-Escape, Rib Stability and Sprains andStrains should also continue to be developed and refined. The study has confirmed that suchsimulations are a powerful visualisation and training tool for enhancing the understanding ofmine safety procedures and operations in the coal mining industry.This Scoping Study was undertaken with funding provided from the JCB Health and SafetyTrust administered by Coal Services Pty Limited. The support of the Trust and trustees isgratefully acknowledged. The contributors of information are also gratefully acknowledged.
(PDF) ‘State of the Art of Virtual Reality Simulation Technology and Its Applications in 2005’. Available from: https://www.researchgate.net/publication/279589949_'State_of_the_Art_of_Virtual_Reality_Simulation_Technology_and_Its_Applications_in_2005' [accessed May 07 2024].
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