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    Shall We Play a Game?

    187335_187335.pdf (220.7Kb)
    Access Status
    Open access
    Authors
    Caulfield, C.
    Maj, S.
    Xia, Jianhong (Cecilia)
    Veal, D
    Date
    2012
    Type
    Journal Article
    
    Metadata
    Show full item record
    Citation
    Caulfield, Craig and Maj, S. P. and Xia, Jianhong (Cecilia) and Veal, D. 2012. Shall We Play a Game?. Modern Applied Science. 6 (1): pp. 2-16.
    Source Title
    Modern Applied Science
    DOI
    10.5539/mas.v6n1p2
    ISSN
    1913-1844
    Remarks

    This work is licensed under a Creative Commons Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/

    URI
    http://hdl.handle.net/20.500.11937/18909
    Collection
    • Curtin Research Publications
    Abstract

    This paper presents the results of a qualitative research project that used a simple game of a software project to see if and how games could contribute to better software project management education, and, if so, what features would make them most efficacious. The results suggest that while games are useful pedagogical tools and are well-received by players, they are not sufficient in themselves and must be supplemented by other learning devices.

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