A framework for learning objects reusability within learning activities
MetadataShow full item record
Over the last decade Learning Objects (LOs) have gained a lot of attention as the basis for creating and handling educational digital content in technologyenhanced learning. The main advantage of LOs is considered to be their potential for component-based reusability in different learning settings. However, despite the importance of the concept of reusability and its potential benefits in educational content production and deployment, there is not a consistent framework for LOs reusability that would allow organizations to assess the conditions and eventually implement systematic LOs reuse. This is a drawback in adopting the LOs paradigm towards reducing costs and effort, while maintaining high quality. In this paper, we study the process of reusing LOs within the context of a technology-enhanced learning activities design and development and propose a consistent framework for LOs reusability which has been already adopted in various European Initiatives in the field. © 2009 IEEE.
Showing items related by title, author, creator and subject.
Broadley, Tania (2007)As Western Australian schools move to implement technology into the classroom, there appears to be prevalence in combining e-learning with face to face traditional classroom practice. This has been accompanied by a shift ...
How the Workforce of the Future Applies a Circular Economy Through Advanced Modular Building TechnologyMinunno, Roberto ; Syminton, Lee (2021)INTRODUCTION: The construction and demolition sectors produce about 40% of waste by mass worldwide. The circular economy framework posits that waste minimisation can be achieved by turning waste into new resources. The ...
Addressing the challenges of a bilingually delivered online course: design and development of the Australia China Trade (ACT) MOOCOstashewski, N.; Thorpe, Michael; Gibson, David (2013)This paper describes a design-based research program exploring a MOOC designed for delivery in two languages, English and Chinese. Learning resources, online discussions and activities, and live synchronous sessions with ...