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    Understanding physical concepts using an immersive virtual learning environment

    Access Status
    Fulltext not available
    Authors
    Pirker, J.
    Berger, S.
    Guetl, Christian
    Belcher, J.
    Bailey, P.
    Date
    2012
    Type
    Conference Paper
    
    Metadata
    Show full item record
    Citation
    Pirker, Johanna and Berger, Stefan and Gϋtl, Christian and Belcher, John and Bailey, Philip H. 2012. Understanding physical concepts using an immersive virtual learning environment, in Gardner, M. and Garnier, F. and Kloos, C.D. (ed), iED 2012: Proceedings of the 2nd European Immersive Education Summit, Nov 26-27 2012, pp. 183-191. Paris, France: Immersive Education.
    Source Title
    2nd European Immersive Education Summit
    Source Conference
    iED - 2nd European Immersive Education Summit
    ISBN
    978-84-695-6427-1
    ISSN
    23255048
    URI
    http://hdl.handle.net/20.500.11937/8826
    Collection
    • Curtin Research Publications
    Abstract

    Understanding basic physical concepts is not an easy task. The Technology Enabled Active Learning Approach (TEAL) is an innovative learning approach and successfully improves the conceptual understanding in teaching freshmen physics at the Massachusetts Institute of Technology. This approach requires specially designed classrooms, hands-on experiments, different teaching methods and also virtual visualizations and simulations to enhance the student's engagement and learning success. The Java-based open-source framework TEALsim was especially designed to support the students understanding of different physical procedures using visualizations and simulations of physical concepts such as Faraday's Law. But not every institution or university is able to use the TEAL scenario because of the high expense in terms of required equipment. Also the distance learning idea is lost. Existing learning spaces are limited regarding time and space. Depending on the learning scope and application domain conventional E-Iearning tools are not always the best choice. Especially such abstract domains as physics are hard to teach without advanced tools. Drawbacks such as the lack of immersion and the lack of communication and collaboration possibilities suggest the introduction of a new e-learning tool, the Virtual 3D World. This paper focuses on the technical aspects of the implementation of TEAsim in the Virtual 3D World Environment Open Wonderland. This collaboration between the CECI at MIT and AEMT group at TU-Graz introduces a first potential scenario of in-world physics simulations. The Open Wonderland solution in particular supports collaborative learning settings, and enables students to have pedagogical valuable discussions about the material being learned.

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