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    Theoretical Issues for Game-based Virtual Heritage

    Access Status
    Fulltext not available
    Authors
    Champion, Erik
    Date
    2015
    Type
    Book Chapter
    
    Metadata
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    Citation
    Champion, E. 2015. Theoretical Issues for Game-based Virtual Heritage. In Immersive Education, ed. Ebner, Martin; Erenli, Kai; Malaka, Rainer; Pirker, Johanna; Walsh, Aaron E., 125-136. Cham, Germany: Springer.
    Source Title
    Immersive Education
    Additional URLs
    http://link.springer.com/chapter/10.1007/978-3-319-22017-8_11
    ISBN
    978-3-319-22016-1
    School
    School of Media, Culture and Creative Arts
    URI
    http://hdl.handle.net/20.500.11937/7744
    Collection
    • Curtin Research Publications
    Abstract

    This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order to develop heuristics that may help future the specific requirements of serious game design for interactive history and digital heritage.

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